This game is featured in full 3D, thus the directional controls change. Bomberman is able to walk in eight directions with a rotating camera facing in eight directions and with three different zooms. His bombs have a different effect than in other games of the series; the bomb's explosion waves have a circular pattern rather than the traditional cross-shaped ones. In both single player and multiplayer modes, Bomberman always has the ability to kick, pick up, and throw bombs, without the need of powerups, as in previous games. A unique feature of this game is that Bomberman can "pump" a bomb while holding it, which will make the bomb's explosion more powerful. A pumped-up bomb cannot be kicked or picked up again. Unlike most platform games of its time, Bomberman cannot jump, nor can he swim in water, although he can wade in shallow water. If Bomberman runs into an enemy NPC, or is hit on the head by a small object, such as an unexploded bomb, he will get knocked out temporarily (he will sit there with "X" eyes and stars rotating around his head). While in this state, he can get picked up by an enemy and thrown around or even off the map. Conversely, Bomberman can do the same to an enemy.
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