The development for the Nintendo 64 version of Cruis'n USA was announced in 1995. Nintendo promised the game would look and act the same as the arcade version by using Ultra 64 technology. Williams got the Cruis'n USA license to port the game over to the Nintendo 64, but the game was too advanced for the Nintendo 64 hardware due to the reality engine that Midway Games used; it features photo-realistic graphics and detail. Therefore, due to hardware they had to downgrade most of the graphics in order to get the game over to the Nintendo 64. In 1996, Cruis'n USA was announced to be a launched title for the Nintendo 64. However, the game got delayed before the Nintendo 64 was released due to the censorship problems that game had.[1] During the last couple of months of development, people sent letters or emails about the censorship.[2] This game was in 1998 as the part of Nintendo's Player's Choice. In 2008 the game was re-released on Wii's Virtual Console.
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