Many N64 owners lobbied long and hard for Harvest Moon 64 to come to the US and when Natsume released this charming game at the end of 1999, it grabbed a lot of attention over the Holidays. It was unique to say the least, and copies of the game were hard to come by early in 2000. There was more stuff to do in this game than your average Rare platformer, but this proved to be Harvest Moon's hook. Keeping up with the variety of daily tasks in HM64 was an exercise in patience and persistence. There wasn't any shooting, puzzle solving, or even jumping in Harvest Moon, but with all of that farmwork to be done everyday, who would have time for all of that nonsense anyway?
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